Invariant theory has come a long way since George Boole first conceived of "invariants" in 1841. From foundational work in the 19th century mathematical literature to modern computational advances, this field has continued to reveal deep connections across geometry, algebra and beyond.
This guide offers computer science professionals and mathematics students an expert look at invariant theory – its evolution, core technical ideas, applications, latest directions and what the future may hold. By the end, you will have a comprehensive overview of this dynamic domain.
A Brief History of Invariant Theory
British mathematician George Boole‘s pioneering paper in 1841 introduced "linear transformations" under which certain algebraic functions remained unchanged or invariant – thus laying the cornerstones of invariant theory.
Boole showed quantities remained unchanged despite transformations - an insight that developed into the rich field of invariant theory. His work also provided key foundations in modern logic and computation.
Invariants would turn out to be immensely useful for studying properties of mathematical objects. Over the next decades, mathematicians like Arthur Cayley, James Sylvester and George Salmon significantly expanded on Boole‘s ideas on formulating invariance.
By the late 19th century, David Hilbert made major contributions taking Boole‘s foundational work to greater heights in describing algebraic forms through generating functions and bases. Closely related ideas around groups and algebra emerged guided by mathematicians like Emmy Noether.
Through the 20th century, invariant theory evolved considerably shedding new light on geometry and representation theory. The advent of modern computation has also enabled tackling more complex invariance problems.
Understanding Invariants
Now let us solidify understanding of some core technical concepts in invariant theory. We will use MATLAB symbolic math notation to express key ideas formally with code examples.
Definition (Informal) An invariant is a property of a mathematical object unchanged or invariant under a set of transformations.
% G = Transformation group
% V = Vector space
% f = object property under study
f(g(v)) = f(v) for all g ∈ G, v ∈ V
For instance, say G represents 2D rotations. If f computes diameter of a shape, diameter would remain invariant under G.
More formally, invariants are studied under group actions:
% G = Group
% V = Vector space
% ρ = Group action
ρ: G × V → V
So if g ∈ G and v ∈ V
We have,
ρ(g, v) = g.v
Definition The invariant theory problem is to identify properties of V unchanged under the group action of G.
i.e. Find all f: V → F (field) such that:
f(g.v) = f(v) ∀ g ∈ G
There are many technical methods to construct invariants based on orthogonal projections, Reynolds operators, Mallavin calculus etc. which we will cover.
Table 1 summarizes some common invariants:
Mathematical Object | Transformation Group | Invariant Quantity |
---|---|---|
Triangle | Rotations & Translations | Angle Sum = π radians |
Matrix | Conjugation by Invertible Matrices | Determinant |
Probability Distribution | Permutations | Sufficient Statistics |
Many useful properties can be invariant under properly defined transformation groups. Determining these preserved quantities using invariant theory then allows studying intrinsic characteristics.
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